They are always the benchmark I work from.įew weapons are "garbage", but a good deal are situational, or designed with specific gameplay styles in mind. I've re-balanced weapons on a consistent basis over the years (and just did so for some underperforming weapons this last week) and always attempt to maintain parity with vanilla. Going to have to disagree (biased, granted!):
When there is time to update UX, we do so (and pretty regularly). Content and bug fixes, art updates and scripting all take a front-seat. Improving information is definitely on the agenda, but it is a large project with many cogs.priority shifts happen (as developers are also aware). Vanilla quests UI leaves a lot to be desired, and we've got something coming soon that will improve things drastically.įor the rest, your point certainly applies. In-game questlines in FU will guide them through the bulk of it. In these cases, it is their fault and not ours (and the subject at hand here).
A large portion of questions are asked by people that did not read the provided information at all. In-game guides exist for most other basic information. Most questions that are repeatedly asked are addressed on said pages, as well.
It certainly is the case in a few areas.īoth the CF and Steam pages make if very clear right from the get-go on how to report bugs and where said reports should go. The fault is not with the UX in many cases. News Images Livestream Patch Notes Build Let's Play Question Fan Art Modding Discussion Video Nightly Spoilers High quality posts have a chance of being featured in the Starbound Dev Blog! If you wish to make text into a spoiler, you may do that like so: (/spoiler)Įach week /r/Starbound hosts a Build of the Week thread (BotW) with the build topic changing weekly. Follow reddit's self-promotion guidelines ( additional note).You’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe! Latest stable update: August 7th, 2019 Take on the role of a character who’s just fled their home planet, only to crash-land on another. Starbound is a 2D extraterrestrial sandbox adventure game developed by Chucklefish, a London-based independent game studio!