Loremaster identifiles enemies and allows you to identify items. Increasing Loremaster allows you to identify more, faster. Increases base Attitude with strangers by 5 per point.
Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. A unique sound and animation will play if Lucky Charm successfully triggers. Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed.Įvery time the character opens a loot stash, Lucky Charm gives a chance that it will have more loot than usual. With each point invested, traders' items become 2% cheaper and your items become 4% more expensive. Warfare increases all Physical damage you deal.īartering improves your haggling skills with traders.īartering improves your haggling skills. Summons starts with 5% more Vitality, Damage, Physical Armour and Magical Armour. Summoning increases Vitality, Damage, Physical Armour and Magical Armour of your summons and totems. +5% Critical Multiplier, +0.3 Movement speed. Scoundrel increases movement speed and boosts your Critical Modifier. Pyrokinetic increase all Fire damage you deal.
Polymorph provides one free attribute point per point invested. Heal +10% of the damage dealt to Vitality. Also increase the damage dealt by Necromancy skills. Damage from reflection effects yields half heal. Heals you every time you deal damage to Vitality. Water attacks deal +5% more damage, +5% Vitality healed, +5% Magic Armour from skills and potions. Hydrosophist increases all Water damage you deal, and any Vitality healing or Magic Armour restoration that you cause. Huntsman increases the damage bonus when attacking from high ground. Poison and Earth attacks deal +5% more damage, +5% Physical Armour from skills and potions. Geomancer increases all Poison and Earth damage you deal, and any Physical Armour restoration you cause. Retribution reflects received damage to your attacker.Īerotheurge increase all Air damage you deal. Perseverance restores Magic Armor after you recover from Frozen or Stunned, and restores Physical Armor after knocked down or Petrified. Leadership grants dodging and resistance bonuses to all allies in a 5m radius.
Two-Handed increase damage and critical multiplier when using two-handed melee weapon (Sword, axe, mace, spear or staff). Single-handed increase damage and Accuracy when using a one-handed weapon (dagger, sword, axe, mace or wand) with a shield or empty off-hand. Ranged increase damage and Critical Chance when using bows and crossbows.
It features over 1,200 characters, all of them fully voice-acted.įor more on how to better play Divinity: Original Sin II, check out our roundup of glass guides, tips, and walkthroughs.Dual Wielding increases damage and Dodging when dual-wielding two one-handed weapons.
It's the sequel to our 2014 PC Game of the Year, Divinity: Original Sin, and it netted over $2 million from 40,000 fans on Kickstarter. The game is out now for PC, but it's been in Steam Early Access for almost a year. To help acquaint you with the most effective skills in the game, we've compiled 12 of what we believe to be the best.Īre there any skills that you highly recommend that you don't see here? Let us know in the comments below.įor more about the acclaimed RPG, be sure to read our Divinity: Original Sin II review. But with so many skills to experiment with, it's not always easy to tell which skills are the best for you. From the fiery devastation of Dragon's Blaze to the rogue-buffing Assassinate, there's something for everybody. For better or worse, there are a multitude to choose from. However, as you progress, the need to acquire more powerful skills becomes paramount to your survival. It's easy to get by with your party's base skills and abilities in your early runnings with Divinity: Original Sin II.